Archive for August 8th, 2008

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Are We Ready for Braid?

August 8, 2008

Microsoft’s Summer of Xbox Live continued this week with Braid, the highly anticipated game from indie developer Jonathan Blow. Microsoft’s PR firm was kind enough to provide me with a download of the game, and while I’m far from finished with it, I did get a chance to play through the opening stages. It’s a game that brings up many questions, like “how do I get that puzzle piece?” or “how does this story end?” While I’m certainly interested in finding those answers, there’s a much larger question about the game in my mind: How will the first art game on the platform that Halo built be received by the audience?

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